﻿
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace MoreDots.SpellNames.Classes
{
    public class MarauderSpells : SpellBook
    {
        public static Spell HeavySwing
        {
            get
            {
                return new Spell() { Name = "Heavy Swing", Level = 1 };
            }
        }
        public static Spell Foresight
        {
            get
            {
                return new Spell() { Name = "Foresight", Level = 2 };
            }
        }
        public static Spell SkullSunder
        {
            get
            {
                return new Spell() { Name = "Skull Sunder", Level = 4 };
            }
        }
        public static Spell Fracture
        {
            get
            {
                return new Spell() { Name = "Fracture", Level = 6 };
            }
        }
        public static Spell Bloodbath
        {
            get
            {
                return new Spell() { Name = "Bloodbath", Level = 8 };
            }
        }
        public static Spell BrutalSwing
        {
            get
            {
                return new Spell() { Name = "Brutal Swing", Level = 10 };
            }
        }
        public static Spell Overpower
        {
            get
            {
                return new Spell() { Name = "Overpower", Level = 12 };
            }
        }
        public static Spell Tomahawk
        {
            get
            {
                return new Spell() { Name = "Tomahawk", Level = 15 };
            }
        }
        public static Spell Maim
        {
            get
            {
                return new Spell() { Name = "Maim", Level = 18 };
            }
        }
        public static Spell Berserk
        {
            get
            {
                return new Spell() { Name = "Berserk", Level = 22 };
            }
        }
        public static Spell MercyStroke
        {
            get
            {
                return new Spell() { Name = "Mercy Stroke", Level = 26 };
            }
        }
        public static Spell ButchersBlock
        {
            get
            {
                return new Spell() { Name = "Butcher's Block", Level = 30 };
            }
        }
        public static Spell ThrillOfBattle
        {
            get
            {
                return new Spell() { Name = "Thrill Of Battle", Level = 34 };
            }
        }
        public static Spell StormsPath
        {
            get
            {
                return new Spell() { Name = "Storm's Path", Level = 38 };
            }
        }
        public static Spell Holmgang
        {
            get
            {
                return new Spell() { Name = "Holmgang", Level = 42 };
            }
        }
        public static Spell Vengeance
        {
            get
            {
                return new Spell() { Name = "Vengeance", Level = 46 };
            }
        }
        public static Spell StormsEye
        {
            get
            {
                return new Spell() { Name = "Storm's Eye", Level = 50 };
            }
        }
    }
}
